Full notes
Full Requiem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
In this update we added interstitial (cinematic) events when transitioning to new areas. This will help explain some of the robust story that was previously missing.
Also added a visual counter of the Angel Statues aka Lore Angels - interacting with an Angel Statue will trigger VO and story events.
Also in this update are fixes to some projectiles, improved Art and enemy spawns in the Corrupted Moor and several bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
