Full notes
Full RentPoly update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Balance
- Gameplay
- Store
RentPoly changes
Thank you very much for your feedback! We’re actively developing and polishing the game, so we truly appreciate your valuable suggestions. Have fun!
Adjusted the total playtime display on the Results screen. Fractional seconds (0.xx) have been removed so the text fits within the box, even when playtime exceeds one hour.
Fixed an issue where the Painter special tenant would not move to the tile with the highest accumulated rent.
Fixed an issue where stamp descriptions displayed incorrect values. They were acting correctly (25% chance, $100, etc) but was showing outdated values.
Increased the value of rent stamp from $50 to $100.
Fixed an issue where the BGM had to be restarted (e.g., when entering the shop or during the winter season) if the volume was set to 0.
Added a feedback sound to the Tutorial "Next" button.
Fixed an issue where stacked money would appear when loading the game from the shop.
Fixed an issue where adjusting the screen size would cause the result screen panel to appear in the visible area.
Fixed an issue where Fullscreen mode text was not properly localized.
Fixed an issue where the localization loading icon would not fully fade away.
Source
Changelog.gg summarizes and formats this update. How we read updates.
