In this update5
Full notes
Full REMOTE CONTROL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
REMOTE CONTROL changes
>Incoming Transmission
Hello Handlers,
Today we have some exciting news to share.
PLAYTEST LIVE
First up, the Remote Control Playtest is now live! This is your first chance to step into the role of a Remote Proxy Handler and experience Remote Control ahead of release. We can't wait to see how you navigate around the Pelican, solve problems and uncover what's really going on.
Jump into the playtest now - and let us know what you think! Your feedback will help us make the game even better!
If you encounter bugs, have ideas, or just want to share your experience, you can let us know in a few ways:
Steam Forums - Leave your thoughts in the discussion boards, we'll be reading all of your feedback
Discord - Join the community to chat with other Handlers, share discoveries and chat with us!
Whether it's a small UI suggestion, or something that made your heart race, we want to hear about it!
DAY OF THE DEVS
Second, we're also thrilled that Remote Control has been selected to be part of Day of the Devs!
Over the years, we've tuned in and celebrated all the creative and wonderful developers and teams, and we're over the moon to be part of the lineup. You can check out the full lineup HERE.
DISCORD
If you'd like to follow development more closely, join our Discord. We regularly share development updates, early previews and [REDACTED].
Below you can see a little snapshot of us losing our minds how we're progressing on the game and sharing updates!
Steam post image
Hope to see you in there!
>Transmission Received
-- Sam & Vicki
Source
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