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Steam News7 September 20178y ago

Remnith 1.2.0

Added in a few suggestions, FOV is definitely one of the more trippier settings (゚Д゚;) Additions & Changes FOV setting added, to get to it go to Settings>General>Field of View.

Full notes

Full Remnith update

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What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedAdded in a few suggestions, FOV is definitely one of the more trippier settings (゚Д゚;)
addedAdditions & ChangesFOV setting added, to get to it go to Settings>General>Field of View. This only works on Desktop Mode
addedAdditions & ChangesAxis inversion settings added, to get to it go to Settings>General>Axis inversion
changedAdditions & ChangesVive trackpad movement tweaked so there's more range of movement when you move your thumb outwards.
changedAdditions & ChangesHigh and Ultra settings were lowered in VR to be more reasonable but the difference shouldn't be too noticable. As long as you don't change your graphics they'll stay as they were before the update. The following are the changes if you want to reproduce an old graphics setting. The viewing distance on High was changed from 33% to 18% and light quality went from 37% to 20%. On Ultra the viewing distance went from 50% to 33%, light quality 72.5% to 50% and MSAA 5x to 3x.
viewing distance on High33%18%viewing distance on High decreased, nerfOn Ultra the viewing distance went50%33%On Ultra the viewing distance went decreased, nerfOn Ultra the viewing distance went from 50% to 33%, light quality72.5%50%On Ultra the viewing distance went from 50% to 33%, light quality decreased, nerf

Added in a few suggestions, FOV is definitely one of the more trippier settings (゚Д゚;)

Additions & Changes

  • FOV setting added, to get to it go to Settings>General>Field of View. This only works on Desktop Mode

  • Axis inversion settings added, to get to it go to Settings>General>Axis inversion

  • Vive trackpad movement tweaked so there's more range of movement when you move your thumb outwards.

  • High and Ultra settings were lowered in VR to be more reasonable but the difference shouldn't be too noticable. As long as you don't change your graphics they'll stay as they were before the update. The following are the changes if you want to reproduce an old graphics setting. The viewing distance on High was changed from 33% to 18% and light quality went from 37% to 20%. On Ultra the viewing distance went from 50% to 33%, light quality 72.5% to 50% and MSAA 5x to 3x.

Source

Steam News / 7 September 2017

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