Full notes
Full Remedy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Hotfix notes:
Fixed an issue that caused players to load near the beginning. This was a byproduct of adding the sensitivity save option. If the player started yesterday's update and the game registered no sensitivity save.. It skipped the part that loads everything else and set the player near the start. Should be fixed now. If not.. Try setting a sensitivity option to see if that fixes it. - Fixed an issue where cubes spawn elsewhere after loading. This happens when the player walks into a save trigger holding a cube. Temporary fix is in place that should fix this and respawn the cube where it originally was. Working on a better fix for the future though. - Added some more cube reset barriers near the boss puzzles - Added Blue xray indicators to some pipes to guide the player near the cave entrance puzzle - Added a save barrier in the middle for when the player returns from the islands
Known Issues: - Some players have been crashing at the crystals of ruin. After reloading.. Seems to be fine, but working on a fix.
Also working on:
- Resolution/windowed options
- Prologue shadows/fog not appearing
Appreciate your feedback. Helps me make Remedy a better game! Have a great day.
Source
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