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Steam News4 July 20206y ago

Day 1 Update

Hello everyone! Thanks for trying out Remedy! This is my first game as a indie dev and super excited to have it out there in the wild. Made some updates thanks to player feedback from yesterdays launch.

Full notes

Full Remedy update

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Repeated intro

Hello everyone! Thanks for trying out Remedy! This is my first game as a indie dev and super excited to have it out there in the wild. Made some updates thanks to player feedback from yesterdays launch. Here's what's changed.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Performance
changedHello everyone! Thanks for trying out Remedy! This is my first game as a indie dev and super excited to have it out there in the wild. Made some updates thanks to player feedback from yesterdays launch. Here's what's changed.
changedChanges: - Fixed loading issue. Players previously couldn't reload the game after exiting to the main menu. - Double jump has been fixed. Players should no longer be flung down when close to random geometry. - Players should no longer be able to see the sun through walls - Fixed rock collision issue at beginning of the game - Add some invisible barriers in places players have gotten stuck.
changedUpcoming: - Currently working to fix prologue fps issues - Some players may experience the game getting stuck after completing the final boss puzzle. This should be solved soon, but for now the player may have to reload the level and finish the puzzle to advance to the final cutscene.

Remedy changes

changedHello everyone! Thanks for trying out Remedy! This is my first game as a indie dev and super excited to have it out there in the wild. Made some updates thanks to player feedback from yesterdays launch. Here's what's changed.
changedChanges: - Fixed loading issue. Players previously couldn't reload the game after exiting to the main menu. - Double jump has been fixed. Players should no longer be flung down when close to random geometry. - Players should no longer be able to see the sun through walls - Fixed rock collision issue at beginning of the game - Add some invisible barriers in places players have gotten stuck.
changedUpcoming: - Currently working to fix prologue fps issues - Some players may experience the game getting stuck after completing the final boss puzzle. This should be solved soon, but for now the player may have to reload the level and finish the puzzle to advance to the final cutscene.

Changes: - Fixed loading issue. Players previously couldn't reload the game after exiting to the main menu. - Double jump has been fixed. Players should no longer be flung down when close to random geometry. - Players should no longer be able to see the sun through walls - Fixed rock collision issue at beginning of the game - Add some invisible barriers in places players have gotten stuck.

Upcoming: - Currently working to fix prologue fps issues - Some players may experience the game getting stuck after completing the final boss puzzle. This should be solved soon, but for now the player may have to reload the level and finish the puzzle to advance to the final cutscene.

Appreciate your support and feedback! More updates will be posted here as well as @starsidestudios on twitter.

Source

Steam News / 4 July 2020

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