What changed
0 fixes1 addition0 changes0 removals
addedA New Cold Open I've replaced the opening sequence with something that gets to the point a little faster. The game now opens with a quarterly performance report from RAYND Corporation celebrating its 47th consecutive quarter of record growth. Workforce efficiency is up. Profits are up. Everything appears to be going exactly according to plan. The goal was to bring the mystery to the front of the game instead of asking players to wait for it. Morale Break 2.0 Morale Break started life as a small distraction you could play between work assignments. The old version was essentially a brick-breaker. The new version has wave progression, power-ups, special brick types, a Morale meter that pays out guaranteed rewards, and a three-strike performance review system that replaces the old full-score reset. As you spend more time in the company's mandatory wellness program, the cracks begin to show. There's now a hidden sense of progression running underneath the entire mode. The deeper you go, the harder the game becomes, the more unsettling the narrative gets, and the more valuable the rewards become. My hope is that Morale Break feels less like a quick diversion and more like something worth mastering. New Language Support Remain At Your Desk is now available in Polish. Thank you to everyone who's been playing the demo, sharing feedback, reporting bugs, and helping shape the game. A lot of the changes in this update came directly from watching people play and hearing where they wanted more depth.
Remain At Your Desk changes
addedA New Cold Open I've replaced the opening sequence with something that gets to the point a little faster. The game now opens with a quarterly performance report from RAYND Corporation celebrating its 47th consecutive quarter of record growth. Workforce efficiency is up. Profits are up. Everything appears to be going exactly according to plan. The goal was to bring the mystery to the front of the game instead of asking players to wait for it. Morale Break 2.0 Morale Break started life as a small distraction you could play between work assignments. The old version was essentially a brick-breaker. The new version has wave progression, power-ups, special brick types, a Morale meter that pays out guaranteed rewards, and a three-strike performance review system that replaces the old full-score reset. As you spend more time in the company's mandatory wellness program, the cracks begin to show. There's now a hidden sense of progression running underneath the entire mode. The deeper you go, the harder the game becomes, the more unsettling the narrative gets, and the more valuable the rewards become. My hope is that Morale Break feels less like a quick diversion and more like something worth mastering. New Language Support Remain At Your Desk is now available in Polish. Thank you to everyone who's been playing the demo, sharing feedback, reporting bugs, and helping shape the game. A lot of the changes in this update came directly from watching people play and hearing where they wanted more depth.
A New Cold Open I've replaced the opening sequence with something that gets to the point a little faster. The game now opens with a quarterly performance report from RAYND Corporation celebrating its 47th consecutive quarter of record growth. Workforce efficiency is up. Profits are up. Everything appears to be going exactly according to plan. The goal was to bring the mystery to the front of the game instead of asking players to wait for it. Morale Break 2.0 Morale Break started life as a small distraction you could play between work assignments. The old version was essentially a brick-breaker. The new version has wave progression, power-ups, special brick types, a Morale meter that pays out guaranteed rewards, and a three-strike performance review system that replaces the old full-score reset. As you spend more time in the company's mandatory wellness program, the cracks begin to show. There's now a hidden sense of progression running underneath the entire mode. The deeper you go, the harder the game becomes, the more unsettling the narrative gets, and the more valuable the rewards become. My hope is that Morale Break feels less like a quick diversion and more like something worth mastering. New Language Support Remain At Your Desk is now available in Polish. Thank you to everyone who's been playing the demo, sharing feedback, reporting bugs, and helping shape the game. A lot of the changes in this update came directly from watching people play and hearing where they wanted more depth.