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- Relic Space
Roadmap Progress Update
Hi all, it's now Month 7 and I want to give you an update on development relative to the roadmap. EA Plans As planned, the remaining months of the Early Access revolve around adding the main storyline, and I've been mak…
Store4 changesGameplayCompatibility - Relic Space
Month 4 Roadmap Update
Hi all, the Month 4 Update is here, right on schedule for the Early Access roadmap: Here's the lowdown on what's new: Full Pilot Skill Tree The Pilot Skill tree has been completed and refreshed, and now includes 18 bran…
Patch notes16 changesGameplayBalance - Relic Space
Roadmap Progress Update
Hi all, just a quick progress update on the Early Access Roadmap! We're currently midway between Month 1 and Month 4, and I'm happy to report that the core new features scheduled for the Month 4 update are essentially c…
Store4 changesGameplayCompatibility - Relic Space
Hotfix v1.14
FIX: bug where Naveen stations fail to spawn across the system when playing in tutorial mission mode FIX: incorrect tooltip for fuel indicator in system map MOD: removed 'new mission targets' messages
Announcement1 changeMaps - Relic Space
Hotfix v1.13
FIX: bug where lights indicating whether wrecks have been explored do not deactivate after wreck is explored FIX: bug causing fewer ships than intended (particularly for main factions) to appear in early sectors NEW: ad…
Announcement1 changeMaps - Relic Space
Month 1 Roadmap Update
It’s almost exactly a month after the Early Access Roadmap was published, and the first major update is now live! As planned, the focus of this update is on responding to the most urgent issues and feature requests rais…
Store15 changesGameplayBalance - Relic Space
Hotfix v1.05
Bug fixes: FIX: stubborn soft-lock that occurs when saving and loading in the middle of an 'emergency transmission' mission, while not in 'random missions' mode. FIX: various issues that occur when a relic ship mission…
Announcement1 changeUI/audio - Relic Space
Roadmap for Early Access
With the frenzy of Early Access launch now behind us, now seems a good time to look ahead and discuss what's still to come during the Early Access period itself. Below is the current roadmap. So the first priority - wit…
Announcement2 changesFixBalance




