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Steam News19 March 20233y ago

Roadmap for Early Access

With the frenzy of Early Access launch now behind us, now seems a good time to look ahead and discuss what's still to come during the Early Access period itself. Below is the current roadmap.

Full notes

Full Relic Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
changedWith the frenzy of Early Access launch now behind us, now seems a good time to look ahead and discuss what's still to come during the Early Access period itself.
fixedSo the first priority - with a timescale of approximately 1 month - is to push out a major update that fixes the most significant remaining bugs and balance issues and adds the most requested UI features. Some issues may also be addressed by further hotfixes.
addedIn general I take a flexible approach to development, and this roadmap is subject to change in response to both player feedback and new ideas on my part.

Relic Space changes

changedWith the frenzy of Early Access launch now behind us, now seems a good time to look ahead and discuss what's still to come during the Early Access period itself.
fixedSo the first priority - with a timescale of approximately 1 month - is to push out a major update that fixes the most significant remaining bugs and balance issues and adds the most requested UI features. Some issues may also be addressed by further hotfixes.
addedIn general I take a flexible approach to development, and this roadmap is subject to change in response to both player feedback and new ideas on my part.

With the frenzy of Early Access launch now behind us, now seems a good time to look ahead and discuss what's still to come during the Early Access period itself.

Below is the current roadmap.

So the first priority - with a timescale of approximately 1 month - is to push out a major update that fixes the most significant remaining bugs and balance issues and adds the most requested UI features. Some issues may also be addressed by further hotfixes.

This will be followed by major quarterly updates, focussing first on pilot skills, and then on developing the main storyline, the associated Intelligence faction, and more random mission types.

In general I take a flexible approach to development, and this roadmap is subject to change in response to both player feedback and new ideas on my part.

So if you have any suggestions or comments on the roadmap please let me know either right here on Steam, or in the game's Discord.

I'll share updates or proposed changes to the roadmap as and when required.

Join the Community

To keep up to date on the very latest in Relic Space's development, and take part in exclusive in-game challenges, you can join the Relic Space Discord. During Early Access you'll also be the first to gain access to bleeding edge builds, and of course will be able to discuss the game with fellow fans as well as the developer.

Source

Steam News / 19 March 2023

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