Full notes
Full Rekindling update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Rekindling changes
This weeks update has some more improvements to control mode as well as a new kinds of buildings!
Training Buildings
We have added punching bags and studies. You can assign a survivor to one of these and have them work on their physical or mental skills in their freetime or if they don't have anything else to do.
More control mode things
You can now do most of the things a survivors can do when not being controlled while you are controlling a survivor. We have added the ability to do refueling, researching and uh... other important functions.. see the below picture. I think its self explanatory.
Other fun news
If you guys have been following us we have another game coming out next month on Steam! Don't worry this doesn't mean Rekindling will get any less love, as it has been in development alongside Rekindling for almost a year now. We have some fun things planned for people who own both games with exclusive in game items.
As always thank you for the feedback and support you have given us! Tons more content and updates are on the way. Feel free to drop us a review or give us any feedback here or on our Discord. If you are feeling extra nice check out our Patreon Patreons will get Early Access to Operation Zeta in the next couple weeks
0.68.0
Added New Building: Punching bag
Added New Building: Study
Added New job type: Learning
Added New Research tier: Learning
Added option in the options menu to restart the tutorial
Added ability to do research & refuel jobs in control mode
Added ability to use outhouses in control mode
Added attack jobs to show up the priority menu
Added Credits screen with Patreon Supporters
Changed "Science" building tab to be "Science & Training"
Changed update timer to be a littler prettier
Fixed Bug where jobs menu could be interacted with even when its not shown
Fixed Bug where the scroll could stop working under certain circumstances
Fixed some UI bugs around mouse options
Fixed bug where refueled objects could easily be overfilled
Fixed bug where survivors could have negative amounts of an item in storage
Source
Changelog.gg summarizes and formats this update. How we read updates.
