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Steam News24 October 20258mo ago

Ashes & Ancestors Patch Notes

Here is a list of patch notes for the Ashes & Ancestors update! Content New Chapter: Dziady New Points of Interest The Carver Lost souls The Drowned Witch The Murderer The Deceased The Feud Basic Lost Soul Dziady Other

In this update7

Full notes

Full REKA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

47 fixes11 additions7 changes10 removals
  • Gameplay
  • Maps
  • Store
  • UI and audio
  • Performance
  • Security
addedContentNew Chapter: Dziady
addedOther new Points of InterestNew Biome: The Spruce Forest
changedNew Crafting StationsSpell Binding Table Craft charms and protection items
addedNew Crafting Stations70+ new Building Blocks
addedNew Crafting StationsNew unlockable Character Customization options (new outfits)
addedOtherAdded pages in journal for trinkets and wearables/ clothing

REKA changes

addedNew Chapter: Dziady
addedNew Biome: The Spruce Forest
changedSpell Binding Table Craft charms and protection items
added70+ new Building Blocks
addedNew unlockable Character Customization options (new outfits)

Here is a list of patch notes for the Ashes & Ancestors update!

Content

New Chapter: Dziady

New Points of Interest

  • The Carver

  • Lost souls

    • The Drowned Witch

    • The Murderer

    • The Deceased

    • The Feud

    • Basic Lost Soul

  • Dziady

Other new Points of Interest

  • Lutki ritual place

  • Ghost Release

  • Cursed Spirit

  • Bound to the Bog

New Biome: The Spruce Forest

New Crafting Stations

  • Spell Binding Table

    • Craft charms and protection items

  • Furniture Workbench

    • Sell Building Blocks and craft Blueprints

70+ new Building Blocks

New unlockable Character Customization options (new outfits)

Other

  • Added pages in journal for trinkets and wearables/ clothing

  • Improved Journal Usability

  • New travel screen mechanic

  • New character controller for more precise jumping

  • Added content warnings (You can turn them off under Settings > Controls > Content Warnings)

  • New music

  • Updated rendering and lighting engine

  • Implemented new Graphics Settings

  • Implemented toggleable fog blur

  • Due to technical limitations we had to remove the back to main menu button from the pause menu. We are sorry about this.

  • Steam Deck playable badge

Performance

  • Major Performance improvements

    • Decreased load on CPU

  • Implemented FSR3.1 upscaling algorithm

    • This can be toggled and adjusted in the graphics settings

  • Steam Deck - adjusted recommended settings

Fixes

  • Unity update to fix Unity security issues

  • Fixed grass not being under the terrain

  • Fixed floating terrain and floating structures

  • Clothing don’t clip into NPC’s body model anymore

  • Reka can no longer glide on fences

  • NPCs are no longer getting stuck in the ground or walls

  • NPCs can no longer walk through fences or trees

  • UI for interaction and speaking do no longer overlap

  • Goatling walking through fences

  • ESC button now goes back in main menu

  • Button remapping is now displayed correctly in building menu

  • Camera is now following Reka correctly when standing up or sitting down in the walking house

  • Chests in the tutorial that didn’t have loot now have

  • Reka is able slide upwards on a vertical surface

  • Text is now displayed correctly when clicking the question mark button displayed while interacting with the food shelf, scales, and fireplace

  • Chicken hut footsteps don’t play any longer while hut is idle

  • Crows in the tutorial don’t freeze in the air and don’t disappear anymore after saving and loading the game

  • Journal bookmarks are easier to read while highlighted

  • Trapped hare can’t spawn under water any more

  • Save/ Load during ‘trial of the forest spirit’ while Leshy appears does not get Leshy stuck in place anymore

  • Players can’t get permanently stuck during ‘trial of the forest spirit’ quest (pop up appears to tell player can teleport home/ leave map to start quest anew if stuck)

  • Fixed that ‘trial of the forest spirit’ does not break upon regenerating the map and throwing enchanted larch cones early in the quest

  • Enough hunter lookouts will now appear to complete the sidequest during ‘trial of the forest spirit’

  • Fixed jumping animation during frequent jumping on uneven ground

  • Player can’t get stuck by clipping character head into a ceiling anymore

  • Fixed animation of woodcutting NPCs after talking to them

  • Fixed interaction with skeleton chair while jumping that caused the sit down animation to loop

  • Controller button icons are now displayed correctly

  • Fixed save games having the same names after saving

  • Teleporting home does not cause Reka to fall from a height anymore

  • Beekeeper is no longer sitting in the air

  • Player can no longer sit in chairs occupied by NPCs

  • Points of interest are no longer spawning below the map

  • Player can no longer get both the old watering can and Siva’s Boon after regenerating the map

  • Picking up an animal while using the tonic of connection no longer results in being unable to drop the animal

  • Only one siva shrine can spawn on the siva shrine map

  • Fixed UI to display correct use item wheel prompt

  • Fixed environment to no longer change upon reloading and no longer spawning in villages or POIs

  • Fixed illumination BBs to be interactable

  • Player can’t teleport anymore during final tutorial cutscene

  • Fixed rapid light/color flashes in Tutorial to appear sometimes (seizure risk)

  • Fixed POIs spawning inside one another or other structures on the map

  • Fixed the crows to work as intended when picking up an animal

  • Fixed "Work on the Cabbage Farm" to not spawn cabbages

  • Fixed ‘Toggle Sprint/Aim/Collect’ to be turned on despite them not being shown as on in the settings

  • Fixed that deleting grain from inventory in tutorial no longer hard locks you

  • Fixed "The Smiling Hive" quest to disappear from journal after completion

  • Fixed so that collecting with crows is no longer delayed

  • Chicken hut can’t get stuck on environment so that it cannot move anymore

  • Fixed so that UI for destroying objects does not appear before equipping crows

  • Using arrow keys in a menu now let you scroll through it

  • Fixed that the render distance slider has no effect

  • Fixed use items to no longer switch places in the UI

  • Fixed that Reka no longer stands at an angle after getting out of the skeleton chair early

  • Fixed map regeneration so that Reka can’t be knocked out of the chicken hut chair anymore

  • Fixed that if you open the use item wheel while walking or having auto walk enabled, the player is unable to select an option

  • Fixed the item counter UI so that after collecting something with crows it now disappears again

  • And many more bugs

Source

Steam News / 24 October 2025

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