Full notes
Full Reign and Rumble update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
- Performance
- Store
This update enhances the local multiplayer experience with new mechanics, bug fixes, and visual and functional improvements. Thank you for your feedback, and stay tuned for more updates!
New Features and Improvements
Snowball Fight
- Variant - Stun BonusNew stun mechanic that disables other players' inputs for 1-2 seconds.
Variant - Fast Gift Spawn: Bonus gifts now spawn more quickly to enhance gameplay dynamics.
- Bug Fix - Self-HitFixed an issue where shooting while moving forward caused players to hit themselves with their own snowball. Replaced the delay with a check on the instigator of the shot.
- Bug Fix - FreezeAdded a safety mechanism for unfreezing to prevent control lockups during simultaneous freeze/unfreeze (especially after unfreezing via a campfire).
- CampfireAdded a visible circular zone around campfires to indicate their range. Redesigned this zone for better clarity.
- Detection Zone ReductionAdjusted snowball collision zones to make the game slightly harder and prevent unintended collisions.
- VFXVariantVFX : Fixed blurry lightning VFX.
- Bug Fix - PickupResolved an issue where spamming the snowball pickup key could lock the player in place.
UI: Character UI elements now disappear when the timer reaches 0.
- Variant - LighthouseFixed the lighthouse light beam not appearing on water.
Hide and Seek
Variant - Prop Clone: Hiders can now duplicate their own prop in predefined zones during the hiding phase.
- Variant - Mud ZoneAdded mud zones that slow down all players passing through them.
- Bug Fix - ScoreFixed an issue where the score menu doubled up when the timer ended simultaneously with the last shot.
Collisions: Revised collision zones to eliminate blind spots and improve fluidity.
- VibrationAdded controller vibration for the player picking up a gift and for those jumping when the seeker picks up a gift.
Soccer
Mechanic: Diving into the ball now propels it with greater force.
- Bug Fix - RespawnFixed an issue with incorrect teleportation during respawn. Added an input flush to cancel all ongoing actions during respawn.
Mini Golf
- Bug Fix - ClippingResolved an issue where players could fall through the terrain. Added a collision mesh under the map and a safety mechanism for clipping cases.
- CollisionsRevised collision zones for improved stability.
King of the Hill
- Bug Fix - CannonFixed an issue preventing the cannon from reaching the main crate.
Menu
- Main Menu - NavigationFixed a navigation issue in the main menu.
- Main Menu - Wishlist ButtonAdded a button to add the game to a wishlist.
- Mini-Game MenuAdded a short delay before the mini-game selection UI appears to prevent accidental selections.
Room Menu - Camera Transition: Revised camera transition under the tent to avoid issues with multiple players.
Podium
- LightingFixed lighting for the savable endgame photo.
- Save FeedbackAdded a "Photo Saved" confirmation message after saving a photo, followed by an automatic return to the main menu.
- Impact ForceAdjusted the force for hitting the podium, as the previous one was too strong.
Accessories
Placement: Revised accessory placement to fix items slightly floating above characters’ heads.
Emotes
- New EmoteAdded Sunekit’s emote (winner of Reign And Rumble Tournament)
Mapping
- AffordanceReviewed and improved affordance in the mapping of various mini-games for better readability.
Stun Mechanic
- VibrationAdded controller vibration during the stun for better haptic feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
