Full notes
Full Regions of Ruin: Runegate update
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Repeated intro
Hey adventurers
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Regions of Ruin: Runegate changes
We're blown away by the response to the game so far and so thrilled you're having fun exploring Otam & hopefully beyond!
We hear your bug reports & feedback and appreciate them so much & we've just launched patch 1.0.20 to squash some issues & add some new requested features!
NEW STUFF
Added a global stash in town for all the hoarders
Added Target Frame Rate setting in the Graphics options tab
Added setting in options for disabling camera swaying
Added an exp bar in stats screen and skills screen
GENERAL IMPROVEMENTS
Made deepstone hollow locations reveal on the map after visiting to speed up travel time
Map locations are now much more obvious when they've been cleared
BUG FIXES
Fixed the inventory keybind conflicting with TAB and not being able to get reset
Fixed the WASD keys not displaying the correct keybindings
Fixed the issue where players who had played the DEMO would get stuck on an unresponsive title screen when playing the main game
Fixed some Raven Clan Slavers from refusing to fight
Fixed some typos and UI fixes for multiple languages
There was an upside down 'H' in one of our fonts. No idea how that happened, but it's fixed now
Fixed a bug where leaving an area with a puzzle wouldn't let you complete it when returning
Odin is less of a wuss now (He accepts rematches)
Speaking of rematches, You can now fight Harek again if you die the first time
Fixed fonts not loading for Traditional Chinese users
Lazy tavern workers will actually generate gold for you now
Fixed the void bag from showing up and eating your items
Fixed the Graphics options not showing up on Steam Deck
Fixed an issue when dying while travelling would turn on slowmo when you revived
Fixed several typos found in dialog
Keep the comments & feedback coming, and happy exploring!
Team Runegate
Source
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