Full notes
Full Regions of Ruin: Runegate update
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Repeated intro
Hey Dorfs, Steve here! I'm happy to say the in-game editor is getting some good use from the craftdwarves among you.
What changed
- Gameplay
- Server
- Fixes
- Balance
- UI and audio
And with this month's patch I've published another free mod for those of you itching for more.
Tell us about your Worlds
Before I explain more about the new world, I just wanted to say how exciting it is to see so many people experimenting with the editor. I've been keeping an eye on a few player made worlds, and some are looking very promising. If you feel good about your creation, please reach out. We can help you bug test it and have it show up alongside other moderated worlds where everyone will see it.
Anyway, let me tell you a bit more about Drumdom's Mountain.
Drumdom's Mountain
You arrive at a desolate cold mountain to discover the entrance to Drumdom's mine. Drumdom Eartharken was a renowned figure of the Domdurumen Kingdom. He established this mine to help supply the kingdom across its vast logistical network. But now... it remains an empty hollowed out tunnel.
Osman is eager to explore the mine and setup operations to extract its resources. But something has been left behind in the deep, something sinister. Spelunk the depths of Drumdom's Mine and discover another small piece of the lost Domdurumen history.
This is a challenging little world, and you may wish to be around level 20 before jumping in. Without giving away too much, you will be able to find a unique item and even a new companion to recruit in the mines. But alas, few worlds have escaped the reach of An'Nahoom.
Last but not least, here is a summary of the more noticeable fixes and changes in today's patch 1.0.35:
NEW STUFF
Added option to disable all tutorial notifications
Added editor feature to toggle on/off gizmos
IMPROVEMENTS and BALANCING
re-balanced a bunch of items (Some buffs and some nerfs)
FIXES
Fixed item duping bug (Thanks to Bag!)
Fixed inventory bug making misc items stack on top of one another
Fixed player resistance percentages not working as intended
Fixed some mobs with unintended-ly high physical resistances
Fixed base damage modifiers not working quite how they seemed
Fixed some stats not displaying correctly in the stats screen
Fixed issue with new items in the editor sharing IDs
Fixed Raithe quest from getting stuck when leaving the cookout
Fixed a few areas with obscuring foregrounds
Fixed some dialog typos
Thanks for reading to the end!
Remember to reach out if you have any questions, or jump into our discord if you'd like to chat to me directly!
Source
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