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Steam News16 May 20261mo ago

New Balance Update & Research Overhaul!

Hey everyone! After our recent code cleanup, we realized that the game became a bit too difficult due to slow population growth.

In this update1

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Full Region at War: The Shogun's Tale of War update

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Repeated intro

Hey everyone! After our recent code cleanup, we realized that the game became a bit too difficult due to slow population growth. We hear you, and we've rolled out a new update to fix the balance and introduce a better research system!

What changed

0 fixes4 additions2 changes0 removals
  • Balance
  • Gameplay
addedHey everyone! After our recent code cleanup, we realized that the game became a bit too difficult due to slow population growth. We hear you, and we've rolled out a new update to fix the balance and introduce a better research system!
addedHere is what's new in this update:Population Bonus is Back: We restored the prosperity bonuses in different form! Now, every 100 Prosperity Points will trigger a Population Boom, bringing a wave of new population to your city, this will make the bonus more impactfull for small cities.
addedHere is what's new in this update:New Research Panel: No more guessing! We've added a brand-new panel that clearly displays all research trees and their detailed info.
addedHere is what's new in this update:Time-Based Technology: Technology naturally spreads over time! Research can now be unlocked simply by reaching a certain in-game year. You no longer need to rely solely on the number of cities you control to start researching new tech.
changedHere is what's new in this update:Hojo: Sagami now start with Increased population
changedHere is what's new in this update:Oda: Oumi now start with tower and increased population

Region at War: The Shogun's Tale of War changes

addedHey everyone! After our recent code cleanup, we realized that the game became a bit too difficult due to slow population growth. We hear you, and we've rolled out a new update to fix the balance and introduce a better research system!
addedPopulation Bonus is Back: We restored the prosperity bonuses in different form! Now, every 100 Prosperity Points will trigger a Population Boom, bringing a wave of new population to your city, this will make the bonus more impactfull for small cities.
addedNew Research Panel: No more guessing! We've added a brand-new panel that clearly displays all research trees and their detailed info.
addedTime-Based Technology: Technology naturally spreads over time! Research can now be unlocked simply by reaching a certain in-game year. You no longer need to rely solely on the number of cities you control to start researching new tech.
changedHojo: Sagami now start with Increased population

Here is what's new in this update:

Population Bonus is Back: We restored the prosperity bonuses in different form! Now, every 100 Prosperity Points will trigger a Population Boom, bringing a wave of new population to your city, this will make the bonus more impactfull for small cities.

New Research Panel: No more guessing! We've added a brand-new panel that clearly displays all research trees and their detailed info.

Time-Based Technology: Technology naturally spreads over time! Research can now be unlocked simply by reaching a certain in-game year. You no longer need to rely solely on the number of cities you control to start researching new tech.

These changes will makes Imagawa easier to play, since all of their neighbor is Major clan in the game, now you can play ultra aggressive from the start or extra defensive while growing your city before starting all out attack.

Detailed changes:

Imagawa: Toutomi and Suruga now start with tower and extra troop and large population

Uesugi: Uzen is now start with extra tower and archers

Takeda: Kouzuke now start with extra population and Tower and archers

Hojo: Sagami now start with Increased population

Oda: Oumi now start with tower and increased population

Thank you for your feedback, hope you have enjoyable experience!

Source

Steam News / 16 May 2026

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