In this update1
Full notes
Full Region at War: The Shogun's Tale of War update
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Repeated intro
Hey everyone! After our recent code cleanup, we realized that the game became a bit too difficult due to slow population growth. We hear you, and we've rolled out a new update to fix the balance and introduce a better research system!
What changed
- Balance
- Gameplay
Region at War: The Shogun's Tale of War changes
Here is what's new in this update:
Population Bonus is Back: We restored the prosperity bonuses in different form! Now, every 100 Prosperity Points will trigger a Population Boom, bringing a wave of new population to your city, this will make the bonus more impactfull for small cities.
New Research Panel: No more guessing! We've added a brand-new panel that clearly displays all research trees and their detailed info.
Time-Based Technology: Technology naturally spreads over time! Research can now be unlocked simply by reaching a certain in-game year. You no longer need to rely solely on the number of cities you control to start researching new tech.
These changes will makes Imagawa easier to play, since all of their neighbor is Major clan in the game, now you can play ultra aggressive from the start or extra defensive while growing your city before starting all out attack.
Detailed changes:
Imagawa: Toutomi and Suruga now start with tower and extra troop and large population
Uesugi: Uzen is now start with extra tower and archers
Takeda: Kouzuke now start with extra population and Tower and archers
Hojo: Sagami now start with Increased population
Oda: Oumi now start with tower and increased population
Thank you for your feedback, hope you have enjoyable experience!
Source
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