Full notes
Full Reflex Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey team!
What changed
- Store
- Gameplay
- UI and audio
- Server
- Performance
Reflex Arena changes
As promised, we're moving to a free-to-play model, giving back to the community after all these years! We're also working on setting up a curated workshop for weapon skins (and potentially models), but wanted to get this point release out for the F2P launch.
Gameplay
Implemented zoom weapon FOV
Implemented spawn point visibility during warmup
Fixed positional audio not working correctly on some machines
Players are no longer auto re-queued in matchmaking when missing a pop
Forge
Fixed custom skin issues introduced in the 1.3.0 rebuild
Backend
No longer upgrade official servers while players are on them
Fixed invalid queue timeout (was causing longer-than-expected queues)
Cheers, Shooter
Source
Changelog.gg summarizes and formats this update. How we read updates.
