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Steam News6 September 20232y ago

[v1.2.5] Minor bug fixes & balance improvements

PATCH NOTES [v1.2.5] This is a moderately sized but minor update that fixes some small bugs and updates the balance of some aspects of the game to be more consistent.

In this update1

Full notes

Full REDSHOT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions6 changes1 removal
  • Balance
  • Gameplay
  • Store
changedv1.2.5This is a moderately sized but minor update that fixes some small bugs and updates the balance of some aspects of the game to be more consistent. Full patch notes below:
removedv1.2.5Remove wavegun ability to pass through walls (too easy to sequence break), instead it now has increased damage and ammo to compensate
changedv1.2.5Minor level design improvements
changedv1.2.5Minor enemy animation improvements
fixedv1.2.5Fix soldiers and helicopters spawning double ragdolls on death
changedv1.2.5Adjust some shop prices (some things are now more expensive)

REDSHOT changes

changedThis is a moderately sized but minor update that fixes some small bugs and updates the balance of some aspects of the game to be more consistent. Full patch notes below:
removedRemove wavegun ability to pass through walls (too easy to sequence break), instead it now has increased damage and ammo to compensate
changedMinor level design improvements
changedMinor enemy animation improvements
fixedFix soldiers and helicopters spawning double ragdolls on death

PATCH NOTES

[v1.2.5]

This is a moderately sized but minor update that fixes some small bugs and updates the balance of some aspects of the game to be more consistent. Full patch notes below:

  • Fixes room transition bug in aqueducts

  • Remove wavegun ability to pass through walls (too easy to sequence break), instead it now has increased damage and ammo to compensate

  • Minor level design improvements

  • Minor enemy animation improvements

  • Fix soldiers and helicopters spawning double ragdolls on death

  • Adjust some shop prices (some things are now more expensive)

  • Fix second gun in southface bossfight not triggering in second phase, and fixes his animation playing while the game is paused

  • Final boss max health is now lowered by 10%

  • Fix final boss dialogue sometimes not triggering in second phase

  • Various other minor fixes and improvements

Source

Steam News / 6 September 2023

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