Full notes
Full REDSHOT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Maps
- Balance
PATCH NOTES
v1.2.7
This is a pretty large update that fixes quite a few minor bugs, a few rare crashes, and polishes up some rough edges. Full patch notes below:
Fix crash when remapping interact button
Fix game freeze if pausing during room transition
Fix crash if player dies on the same frame as they pause the game
Fix desert birds dropping too much money and infinitely respawning before saving
Add some missing save points to the map legend
Save points now properly restore stamina
Apple pies now restore 100hp, up from 50hp previously
Fixes overgrowth and balrog boss respawning infinitely and dropping hearts each time they are defeated
Fix rare crash if missiles hit an exploding barrel in a specific way
Fix helicopter turret dropping coins after it has been defeated
Fix mimics infinitely respawning
Fix camera locking after talking to an NPC in the throneroom
Fix interact not triggering if moving extremely slow while double mapped to another key
Map navigation is now inverted and is relative to the cursor instead of moving the map for easier navigation
Removing map markers no longer requires pixel perfect precision
Fix some sprites being offset improperly in the bestiary
A LOT of spelling and grammar fixes during many dialogue sequences
Many other minor fixes and improvements not worth listing
Source
Changelog.gg summarizes and formats this update. How we read updates.
