What changed
6 fixes0 additions0 changes0 removals
- Balance
- Gameplay
- Maps
- UI and audio
fixed1.0.17This is a small hotfix that fixes a major issue where players would lose their hp upgrades upon loading a save game, introduced I believe in the last patch, or possibly the one before. This also fixes an issue with the teleporters not working, and a few other minor bugs.
fixed1.0.17Fix teleporters not sending you to the current room instead of your destination
fixed1.0.17Fix max hp resetting to default upon loading a saved game
fixed1.0.17Fix duplicate map in depths area
fixed1.0.17Fix wave projectile bullets not spawning if you are next to a wall
fixed1.0.17Fix vibration for pistol not turning off when vibration is disabled in the options menu
REDSHOT changes
fixedThis is a small hotfix that fixes a major issue where players would lose their hp upgrades upon loading a save game, introduced I believe in the last patch, or possibly the one before. This also fixes an issue with the teleporters not working, and a few other minor bugs.
fixedFix teleporters not sending you to the current room instead of your destination
fixedFix max hp resetting to default upon loading a saved game
fixedFix duplicate map in depths area
fixedFix wave projectile bullets not spawning if you are next to a wall
PATCH NOTES
[1.0.17]
This is a small hotfix that fixes a major issue where players would lose their hp upgrades upon loading a save game, introduced I believe in the last patch, or possibly the one before. This also fixes an issue with the teleporters not working, and a few other minor bugs.
Huge thanks to Alan Hernandez for reporting these issues!
Fix teleporters not sending you to the current room instead of your destination
Fix max hp resetting to default upon loading a saved game
Fix duplicate map in depths area
Fix wave projectile bullets not spawning if you are next to a wall
Fix vibration for pistol not turning off when vibration is disabled in the options menu