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Steam News27 January 20233y ago

Camera, AI, Performance, and Bounceball Improvements

PATCH NOTES [1.0.15] This is a smaller but still significant patch that fixes a variety of minor issues and bugs, as well as improving a handful of things relating to the upcoming 1.1 update.

In this update1

Full notes

Full REDSHOT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Performance
  • Gameplay
changed1.0.15Significant performance improvements when shadows are on
changed1.0.15Significant performance improvements in rooms with water rendering
fixed1.0.15Fix aim jitter when crouching on ghost platforms
fixed1.0.15Fix camera following helicopter as it's leaving in intro scene
changed1.0.15Other minor fixes and improvements

REDSHOT changes

changedSignificant performance improvements when shadows are on
changedSignificant performance improvements in rooms with water rendering
fixedFix aim jitter when crouching on ghost platforms
fixedFix camera following helicopter as it's leaving in intro scene
changedOther minor fixes and improvements

PATCH NOTES

[1.0.15]

This is a smaller but still significant patch that fixes a variety of minor issues and bugs, as well as improving a handful of things relating to the upcoming 1.1 update. Full patch notes below:

  • Improve teleporter menu

  • Improve multi-object camera behavior

  • Improve NPC pathfinding

  • Improve bounceball

  • Adjust ending rank room

  • I am once again updating the final boss music mixdown

  • Significant performance improvements when shadows are on

  • Significant performance improvements in rooms with water rendering

  • Fix aim jitter when crouching on ghost platforms

  • Fix camera following helicopter as it's leaving in intro scene

  • Other minor fixes and improvements

Source

Steam News / 27 January 2023

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