Full notes
Full Red Triangle Super Collection update
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What changed
- Gameplay
Red Triangle Super Collection changes
I decided to open the year with a fun project, where I essentially remade a Digimon Tamagotchi but put my own unique spin on it. Man, was that fun!
So what makes the RTG version different from the classic v-pet? A lot of it will hopefully feel familiar to people but one of the biggest things I wanted to make sure of was that this could be a single player experience, and I wanted to make sure that it wasn't too terribly long. The game was designed with all of the wacky variables of the original but to get to the final form, it takes a substantially less amount of time.
In addition to the single player, single session gameplay, there are also a ton of forms to obtain. The original had a reasonable amount of forms, but for ours there's just a little more and some of them are even RTG themed. Triangles (Mr. Triangle's Maze and Adventure), Yo-Ghost and Cthulhu (Cthulhu's Paradox), Louis the Goose (Graffiti Goose, MTA, Video Goose), Dinosaur Brown (Surfasaurus). But before I did any of those, the thing I wanted to do most was turn my dog into a beast, and it was too fun to not make his forms the promotional materials. His child (rookie) form is based on him at regular size, and then when he gets to teenager (champion) he starts to get bigger like his personality. His adult (ultimate) form is based on his first Halloween costume, where he was a shark.
As you can tell this game is a big passion project, with a very small scope for gameplay, but in what I hope is conveyed a giant scope of heart.
Source
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