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Steam News17 July 20196y ago

RED HOT VENGEANCE v1.1.3

Bug fix + new editor object Fixed TV not rotating in user levels. Added AggroTrigger object to the editor. This aggros enemies within its radius when activated by a trigger volume or trigger button.

Full notes

Full RED HOT VENGEANCE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
addedBug fix + new editor object
fixedFixed TV not rotating in user levels.
addedAdded AggroTrigger object to the editor. This aggros enemies within its radius when activated by a trigger volume or trigger button. If you tick the assault_mode variable, then the enemies aggroed by it will always know your location. If you tick alert_only, then the enemies will be aggroed into the “searching for player” state.
changedKnown issue I think there's a memory leak when you play a level from the editor. I'll track this down and release another patch as soon as I fix it. Edit: yeah there seems to be several memory leaks in the map editor that I overlooked.

RED HOT VENGEANCE changes

addedBug fix + new editor object
fixedFixed TV not rotating in user levels.
addedAdded AggroTrigger object to the editor. This aggros enemies within its radius when activated by a trigger volume or trigger button. If you tick the assault_mode variable, then the enemies aggroed by it will always know your location. If you tick alert_only, then the enemies will be aggroed into the “searching for player” state.
changedKnown issue I think there's a memory leak when you play a level from the editor. I'll track this down and release another patch as soon as I fix it. Edit: yeah there seems to be several memory leaks in the map editor that I overlooked.

Bug fix + new editor object

  • Fixed TV not rotating in user levels.

  • Added AggroTrigger object to the editor. This aggros enemies within its radius when activated by a trigger volume or trigger button. If you tick the assault_mode variable, then the enemies aggroed by it will always know your location. If you tick alert_only, then the enemies will be aggroed into the “searching for player” state.

Known issue I think there's a memory leak when you play a level from the editor. I'll track this down and release another patch as soon as I fix it. Edit: yeah there seems to be several memory leaks in the map editor that I overlooked.

Source

Steam News / 17 July 2019

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