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- Red Glare
Update 14
This is another major update with many fixes and improvements. Now you can play second playthrough if you already completed the game with different and most difficult enemies placement in same campaign and all 5 charact…
Announcement12 changesFixGameplay - Red Glare
Bug fixes
Fixed Enemies see deadbodies out of their viewcone in hard difficulty. Minor other fixes
Announcement1 changeFix - Red Glare
Bug Fixes and optimization
Fixed some times line of sight marker freezes and don't get removed. Fixed enemies see line of sight marker out side of their viewcone. Increased lighting brightness at night in desert maps. Lighting optimizations. Spec…
Announcement1 changeFixMaps - Red Glare
Small Update
Fixed searchlights detect character on load if character is hiding in bushes. Now Snow maps have different colour of Line sight, noise, weapon range and projectile circles. Fixed some times enemy stuck in logic after al…
Announcement4 changesFixMaps - Red Glare
Tactical Pause Mode is Now Available!
This is another major update with many fixes and improvements. Tactical Pause Mode is now available. Try it to kill multiple enemies at once. Initialy it was not possible but I changed some code to make it possible. Gam…
Announcement6 changesFixGameplay - Red Glare
Major Quality of life Improvements
Created a tutorial mission for new players to teach basics of the game. Now characters will not stuck and stop when you click on a surface or object where navigation is not possible instead they find a closer point in n…
Announcement4 changes1 numericGameplay - Red Glare
Bug Fixes
Fixed sometimes deadbody attached to character even after dropping. Now edge scrolling will be turned off while rotating camera with alt. Fixed Characters can't carry explosive barrels after previous update.
Announcement1 changeFix - Red Glare
Bug Fixes and Improvements
Fixed eye marker can't be placed and attached to patroling enemy. All primary objectives and their direction now shown by arrows in minimap. Explosive barrel decals now clearly visible. Camera rotation key is now re-bin…
Announcement2 changesFixUI/audio - Red Glare
Line of Attention Update
Now you can place eye marker on enemy or ground with Ctrl+RMB to check if an enemy or eye marker is in enemy sight or not.
Announcement - Red Glare
Bug Fixes and Improvements
Now enemy will not raise alarm after seeing a fainted enemy instead wake him up and go back to his patrol. Fixed stun gun ammo box can't be picked up in mission 3. minor other fixes
Announcement2 changesFixUI/audio - Red Glare
Bug Fixes
Sorry for quick update Fixed a serious bug causing characters to stuck and they don't move at all. More Optimization. minor other fixes reported by players. better tutorial.
Announcement2 changesFixPerformance - Red Glare
Bug Fixes and Improvements
I am improving the game according to players feedback. Changed previous perspective camera to pseudo Orthographic camera. Improved sound attenuation. Fixed a tower in mission 3 where character can't climb the ladder. Ad…
Announcement1 changeFix - Red Glare
BugFixes
Fixed Some landscape issues in snow maps. optimization.
Announcement1 changeFixMaps




