Full notes
Full Recruits update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Alpha 0.5.2 - Aug 2, 2014 We just want to thank everyone for all the feedback during our launch. We have had tons of bugs and note and comments and believe me when I say we are very grateful for them all! Now, we have done some fixes and changes and pushed them out for everyone to test. Take a look below for the latest change log for Recruits. We are still doing fixes and changes and starting to get back into content development.
Changes:
Show warning screen when launching without recruits
Squad members move to point even if cant resolve on nav mesh as long as clear line of sight
Add Scroll Bar to resolution Select in Options Menu and Map select.
Removed Kill all enemies objective from Tank Level
Objectives HUD stays open by default
Single Player Memorial list now sorts by latest death at top
Bugs:
Helicopter Mission Final Objective now assigned properly
Fixed issue in tank mission with destroying barricade before being assigned objective
Fixed Squad Hud from bugging out when swapping recruits with 1234 keys.
Tips now trigger more consistently
Can no longer shoot through walls if gun is clipped through them
Squad HUD no longer overlaps entries on certain resolutions (1920x1080)
Fixed Memorial Death Dates being clipped in menu
Remember to head over to the Discussion Forums and post any Bugs or Ideas you have for Recruits.
Source
Changelog.gg summarizes and formats this update. How we read updates.
