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Latest Reconcile with cats [Cat + Tank + Ningen = RogueLike] updates
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- Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Development Update
It may have looked as though development had stopped, but for the past four years we have been rebuilding the game from the engine level up. Our new game engine is finally nearing completion, and we are currently offeri…
Announcement1 changeGameplay - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
[v0.180.0b] Update just before tank implementation
It was discovered that if a language other than English was selected during installation, the installation would not work correctly. This should be fixed now, but since we had to update the build many times through tria…
Store3 changesFixCompatibility - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Re-Upload
[EN] We have received a report that downloading the game results in a blank folder with 0KB of game data in it, so we have re-uploaded the build with the same contents as the major update at the end of the year. [JP] ゲー…
Announcement - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
v0.136.6b BUG FIX
Announcement - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
v0.136.3b : Major update (first half)
Thank you for your patience. We have finally completed the game engine and are ready to start working on the game in earnest. We would like to thank all of you who have supported us. Thank you. At the beginning of the n…
Announcement3 changesBalanceGameplay - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Renewal of game engine
!!! Attention !!! Saved data will no longer be compatible with previous versions. We had been testing the tanks by integrating them into the game, but it turned out that the existing data management method was too cumbe…
Announcement2 changesGameplayBalance - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Update v0.29.1b
Items that have been sighted and monsters in view are now displayed on the minimap. Items that have been placed or thrown down will be visible from the beginning. Monsters will not appear on the minimap if they are not…
Store3 changes - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Update v0.27.0b
Minor balancing and inventory page display added.
Announcement1 changeGameplay - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Update 0.26.1b
We have implemented a small window that compares the item's description window and the weapon/armor you are currently equipping with the one at the cursor position. The description window is larger because we plan to ad…
Announcement2 changesBalanceMaps - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Update v0.22.1b
With this update, save data, storage, and items returning from dungeons have been implemented. The contents of inventory and storage are recorded by actions such as returning to the dungeon, departing, and returning to…
Store3 changesFix - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Upcoming Update Announcements
Upcoming Update Announcements Implementation of items that return from dungeons with items in their possession. - Warehouses will be implemented at bases to store items brought back - Support for save and load The data…
Store1 change - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Update v0.18.1b
Announcement - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Daily Update v0.17.0b
the enemy is shooting arrows at us In future updates, special attacks will be added in the order of enemies that have been prepared and tested.
Announcement1 changeGameplay - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Daily Update v0.16.0b
We will be adding related features such as monster location displays and item location displays based on the effects of items, skills, and equipment. Tomorrow's daily update will add skills and items.
Store2 changes - Reconcile with cats [Cat + Tank + Ningen = RogueLike]
Daily Update v0.15.8b
This is the third Daily Update. Throwing type attack items have been implemented. We plan to implement ranged attack skills and room-wide attacks in the future in rapid succession.
Store1 change





