Full notes
Full Reclaim Earth update
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What changed
- Gameplay
Reclaim Earth changes
Introduce consumable items: deployable spikes and crude mine. These create instant buildings and should address the feedback that it is hard to deal with very large hordes of enemies, especially early game.
Updated camp fire to allow fuel production but at a higher expense.
Pushed back endless swarms to day 10. They also spawn every other night instead of each night.
Bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
