Full notes
Full Recall Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- UI and audio
- Gameplay
- Performance
A balance-focused update this time.
Major
Higher early-game difficulty. Act 1 is now a real threat; roughly 1 in 6 first runs end before Act 2 for average players. Damage is spread evenly across all three acts instead of spiking uncontrollably near the end.
Steeper ascension ladder. Levels 4–14 are harder, so reaching the top requires consistent skill. Ascension 10 is significantly tougher than before.
High-ascension modifiers fixed. Ascension 14 (combo reset), 19 (hard answer format), and the 12 and 15 effects now work as intended.
Minor
Overclock now triggers only on a correct answer, with clear fire feedback.
On-color charge discount is now shown on the card.
In-run "?" button relabelled to "Guide"; added a Rune Web enemy entry and deck-variant explanations.
Reduced answer brittleness in the Pop Culture, Anime, and Movie decks
Bug fixes
Fixed a crash when a card could not select a fact.
Fixed save-resume occasionally stalling on the Delve Deeper transition.
Source
Changelog.gg summarizes and formats this update. How we read updates.
