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Steam News4 March 20251y ago

Latest Development News

Hello everyone! It's been a while since my last Steam update, and as always, the reason is my busy schedule.

Full notes

Full Reborn - Season 1: New Life update

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Repeated intro

Hello everyone!

What changed

0 fixes2 additions3 changes0 removals
  • Balance
  • Events
  • Gameplay
  • Performance
changedIt's been a while since my last Steam update, and as always, the reason is my busy schedule. I’m still working alone and have to balance game development with my main job, which takes up a lot of valuable time.
changedFree movement with major events,
addedAct 3 will introduce a lot of new content but also raise even more questions. The workload is huge, but the final result will be worth it!
addedWhat’s New? ✅ Improved character body physics – characters look even more realistic in intimate scenes. ✅ Experimenting with simulations – Daz3D is quite "stiff" by default, but I’ve managed to achieve some interesting results. You’ll see this in new animations. ✅ Higher-quality visuals – my skills keep improving, and it’s noticeable in the latest scenes. ✅ New post-processing techniques – visuals now look even more polished and appealing.
changedRendering artwork and animations,

Reborn - Season 1: New Life changes

changedIt's been a while since my last Steam update, and as always, the reason is my busy schedule. I’m still working alone and have to balance game development with my main job, which takes up a lot of valuable time.
changedFree movement with major events,
addedAct 3 will introduce a lot of new content but also raise even more questions. The workload is huge, but the final result will be worth it!
addedWhat’s New? ✅ Improved character body physics – characters look even more realistic in intimate scenes. ✅ Experimenting with simulations – Daz3D is quite "stiff" by default, but I’ve managed to achieve some interesting results. You’ll see this in new animations. ✅ Higher-quality visuals – my skills keep improving, and it’s noticeable in the latest scenes. ✅ New post-processing techniques – visuals now look even more polished and appealing.
changedRendering artwork and animations,

It's been a while since my last Steam update, and as always, the reason is my busy schedule. I’m still working alone and have to balance game development with my main job, which takes up a lot of valuable time.

However, the project is moving forward! Right now, I’m actively working on Act 3.

About Act 3 This will be the most ambitious act so far:

  • Free movement with major events,

  • Character relationship development,

  • Deeper character backstories and lore.

Act 3 will introduce a lot of new content but also raise even more questions. The workload is huge, but the final result will be worth it!

What’s New? ✅ Improved character body physics – characters look even more realistic in intimate scenes. ✅ Experimenting with simulations – Daz3D is quite "stiff" by default, but I’ve managed to achieve some interesting results. You’ll see this in new animations. ✅ Higher-quality visuals – my skills keep improving, and it’s noticeable in the latest scenes. ✅ New post-processing techniques – visuals now look even more polished and appealing.

Current Work Right now, I’m focused on:

  • Writing scenes and dialogues,

  • Rendering artwork and animations,

  • Creating and refining locations,

  • Writing game code.

Some scenes in Act 3 feature over 20 characters at once. These aren’t just background NPCs – they are full-fledged characters that require individual work. This takes time, but I’m confident the result will be worth it.

The Future of the Project Looking back at Acts 1 and 2, I see many areas for improvement. Act 3 needs to be a step above. The only limiting factor is time. As I’ve said before, quality is my top priority, and I will take as much time as necessary to deliver it.

After releasing Act 2, I also focused on promoting the project. I handle everything myself, but I’ve already seen some progress – my social media pages are starting to grow. Hopefully, in the future, this will allow me to fully dedicate myself to game development and leave my day job.

I apologize if I haven’t been able to respond to everyone – my workload is intense. The best way to reach me is via Discord.

If you want exclusive updates and bonuses, follow me on social media and other platforms. I post news every week!

And now – a few shots of the Girls of the Month. Remember, voting takes place on my Patreon, so you can cast your vote for your favorite!

Thank you for your support! ❤️ Thanks to you, this project continues to grow and evolve!

Woundead

PATREON

BOOSTY

Source

Steam News / 4 March 2025

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