HomeGamesUpdatesPricingMethodology
Steam News9 June 20251y ago

V1.1.2 - Jun 8, 2025

New Villagers with additionals like inventory or shops now have an icon over their heads and on the Village Map - For Reawaken level 3+, inventory will now be sent to Holden every 10 floors to ensure inventory doesn’t o

In this update3

Full notes

Full Reborn: An Idle Roguelike RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Maps
  • Gameplay
changedNewVillagers with additionals like inventory or shops now have an icon over their heads and on the Village Map - For Reawaken level 3+, inventory will now be sent to Holden every 10 floors to ensure inventory doesn’t overfill
changedAdjustmentsKatie now moves diagonally around the village when using mouse clicks or map - Katie now prefers paved pathing - Darkened Mark, Backswing, and Focus sprites to better differentiate - Barracks bed now gives 100% bonus if House level is at least 4 - Potions and Gear no longer get deposited into any chest when clicking Deposit - Katie now has a Mailbox - Added note to reach floor 100 if at max Reincarnation level - Newly obtained Crystals can now be reserved in held slots - Reworded Forest Loot sign - Darkened Stone to better differentiate between Iron Ore - Crypt special drops of ore now only gives Diamond Ore and drops of crystal now only give level 2 crystals - Increased coin given by special drops tenfold - Anvil range display now shows real minimum based on Anvil level - Auto Reincarnation now only happens when staying in the cave - Reduced scene transition fade from 0.6s to 0.3s
fixedBug FixesHouse movement is now working correctly - Crystal stats no longer incorrectly states that Parry is armor-ignoring - Potion ingredients can no longer spend money when there’s no inventory space for them - Fixed being unable to access the forest if bug resets quest progress - Diamond Helmets now work correctly with inventory management - Enemies killed by radiate are now affected by exp potion - Exchanging Empty Crystals for Empty Bottles now uses Alt & Space - “Talk to” quests with objectives that give items will no longer complete the objective if inventory is full - Combat log no longer gets stuck in “hovered” status

Reborn: An Idle Roguelike RPG changes

changedVillagers with additionals like inventory or shops now have an icon over their heads and on the Village Map - For Reawaken level 3+, inventory will now be sent to Holden every 10 floors to ensure inventory doesn’t overfill
changedKatie now moves diagonally around the village when using mouse clicks or map - Katie now prefers paved pathing - Darkened Mark, Backswing, and Focus sprites to better differentiate - Barracks bed now gives 100% bonus if House level is at least 4 - Potions and Gear no longer get deposited into any chest when clicking Deposit - Katie now has a Mailbox - Added note to reach floor 100 if at max Reincarnation level - Newly obtained Crystals can now be reserved in held slots - Reworded Forest Loot sign - Darkened Stone to better differentiate between Iron Ore - Crypt special drops of ore now only gives Diamond Ore and drops of crystal now only give level 2 crystals - Increased coin given by special drops tenfold - Anvil range display now shows real minimum based on Anvil level - Auto Reincarnation now only happens when staying in the cave - Reduced scene transition fade from 0.6s to 0.3s
fixedHouse movement is now working correctly - Crystal stats no longer incorrectly states that Parry is armor-ignoring - Potion ingredients can no longer spend money when there’s no inventory space for them - Fixed being unable to access the forest if bug resets quest progress - Diamond Helmets now work correctly with inventory management - Enemies killed by radiate are now affected by exp potion - Exchanging Empty Crystals for Empty Bottles now uses Alt & Space - “Talk to” quests with objectives that give items will no longer complete the objective if inventory is full - Combat log no longer gets stuck in “hovered” status

New

  • Villagers with additionals like inventory or shops now have an icon over their heads and on the Village Map - For Reawaken level 3+, inventory will now be sent to Holden every 10 floors to ensure inventory doesn’t overfill

Adjustments

  • Katie now moves diagonally around the village when using mouse clicks or map - Katie now prefers paved pathing - Darkened Mark, Backswing, and Focus sprites to better differentiate - Barracks bed now gives 100% bonus if House level is at least 4 - Potions and Gear no longer get deposited into any chest when clicking Deposit - Katie now has a Mailbox - Added note to reach floor 100 if at max Reincarnation level - Newly obtained Crystals can now be reserved in held slots - Reworded Forest Loot sign - Darkened Stone to better differentiate between Iron Ore - Crypt special drops of ore now only gives Diamond Ore and drops of crystal now only give level 2 crystals - Increased coin given by special drops tenfold - Anvil range display now shows real minimum based on Anvil level - Auto Reincarnation now only happens when staying in the cave - Reduced scene transition fade from 0.6s to 0.3s

Bug Fixes

  • House movement is now working correctly - Crystal stats no longer incorrectly states that Parry is armor-ignoring - Potion ingredients can no longer spend money when there’s no inventory space for them - Fixed being unable to access the forest if bug resets quest progress - Diamond Helmets now work correctly with inventory management - Enemies killed by radiate are now affected by exp potion - Exchanging Empty Crystals for Empty Bottles now uses Alt & Space - “Talk to” quests with objectives that give items will no longer complete the objective if inventory is full - Combat log no longer gets stuck in “hovered” status

Source

Steam News / 9 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.