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Steam News2 May 20215y ago

Chapter 2: DevLog#1

Hello Rebels! I've been working on Chapter 2 the last months, but admittedly the progress was a bit slower than I anticipated.

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Full Rebels - Under the Spell of Magic (Chapter 1) update

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Repeated intro

Hello Rebels!

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedAnother thing to mention is that I actually have the first novel of my story written out, so some scenes are faster to produce as I only need to import the text, more or less. The current written novel consists of 8 Chapters, but this number can easily change, because I'm adding a lot of new content to the story, and some chapters might be a little bit too short, so I would combine them.
addedAnyway, for Chapter 2, I am currently at the first point of decision for the player. I stopped the timer to check the game-time so far, and it took me exactly 20 minutes to reach that point. It contains: - 3 new BG's - 3 CG's - 1 new Chara sprite - 1 new soundtrack
addedAnd I already have another CG, another BG, and a new creature ready to use for my next scenes. Having 3 CG's in only 20 minutes playtime is already almost twice as much compared to Chapter 1. I will try to keep this up.

Rebels - Under the Spell of Magic (Chapter 1) changes

addedAnother thing to mention is that I actually have the first novel of my story written out, so some scenes are faster to produce as I only need to import the text, more or less. The current written novel consists of 8 Chapters, but this number can easily change, because I'm adding a lot of new content to the story, and some chapters might be a little bit too short, so I would combine them.
addedAnyway, for Chapter 2, I am currently at the first point of decision for the player. I stopped the timer to check the game-time so far, and it took me exactly 20 minutes to reach that point. It contains: - 3 new BG's - 3 CG's - 1 new Chara sprite - 1 new soundtrack
addedAnd I already have another CG, another BG, and a new creature ready to use for my next scenes. Having 3 CG's in only 20 minutes playtime is already almost twice as much compared to Chapter 1. I will try to keep this up.

I've been working on Chapter 2 the last months, but admittedly the progress was a bit slower than I anticipated.

I'm the kind of person who needs things to be done in the same order that a player would play the game: from Start to End. But the first couple of scenes needed artwork that I didn't have yet, and some of them took quite a while to finish.

Another thing to mention is that I actually have the first novel of my story written out, so some scenes are faster to produce as I only need to import the text, more or less. The current written novel consists of 8 Chapters, but this number can easily change, because I'm adding a lot of new content to the story, and some chapters might be a little bit too short, so I would combine them.

Anyway, for Chapter 2, I am currently at the first point of decision for the player. I stopped the timer to check the game-time so far, and it took me exactly 20 minutes to reach that point. It contains:

  • 3 new BG's
  • 3 CG's
  • 1 new Chara sprite
  • 1 new soundtrack

And I already have another CG, another BG, and a new creature ready to use for my next scenes. Having 3 CG's in only 20 minutes playtime is already almost twice as much compared to Chapter 1. I will try to keep this up.

Tune in for the next DevLog, and have a good time!

meta.baron

Source

Steam News / 2 May 2021

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