In this update5
Full notes
Full Rebellion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
Rebellion changes
Major Update — Final Refinements
Coming June 25, 2026
This update may not be the largest in terms of new content, but it marks an important milestone for Rebellion and brings a final layer of refinement to the game.
Improved Starting Equipment
After dying, a new run will now begin with either:
A broken sword, or
A random weapon and shield previously purchased from the market
This makes each restart more varied and rewarding while providing a smoother overall experience.
Leveling up early in the game has become easier.
Now, the experience required to level up is less than before, making the start of the game more balanced.
Localized Dialogue Text
Dialogue subtitles are now localized, while the original English voice acting and timing remain unchanged.
UI and UX Improvements
Several smaller improvements have been made throughout the game, including clearer text, interface refinements, and an updated main-menu image.
Reconstructing the Lost Source Code
The original source code was lost after devastating floods affected my state, city, and neighborhood for around 30 days.
Recovering Rebellion required reconstructing much of its source code from the existing game. Although this work is mostly invisible during gameplay, it made this update—and the continued preservation of the game—possible.
This will likely be the final major refinement update for Rebellion, at least for a long time. Thank you to everyone who has played and supported the game throughout its journey.
Source
Changelog.gg summarizes and formats this update. How we read updates.
