In this update2
Full notes
Full Rebellion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Rebellion changes
Features:
New dodge: Now has animation for each direction
Changed dodge attack: modified the animation and movement when attacking after dodge.
- New ally NPCAdded a new ally npc that can be found after leaving the prison.
- New enemiesAdded new enemy variations and removed the repetition of them in the bailey scenario.
- AInew behavior, enemy sometimes moving away from the player when being too close.
Balanced number of characters in the bailey scenario.
Fixed:
Enemies in bailey not accessing one of the houses with stairs.
Dungeon scenario had a chance to start player locked.
Enemy hit by backstab was not starting combat music (not recorded as fighting the player)
Back Prison: Shovels everywhere
Back Prison: Collision inside the prison and some glitches may occur
Source
Changelog.gg summarizes and formats this update. How we read updates.
