Full notes
Full Rebel Transmute update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Fixes
- UI and audio
- Gameplay
Rebel Transmute changes
Fixed a bug where a small section of map wasn’t drawing correctly implying an extra room.
Fixed a bug where falling lava would sometimes damage you without resetting your position.
Fixed a bug where some Repair Stations weren’t being named correctly on the Teleport screen.
Fixed a bug where all Repair Stations weren’t being named correctly on the Teleport screen in any language besides english.
Moved a drill asset in a Quarry room so it properly draws in the background as opposed to the foreground.
Cerebellum boss’ lasers are now properly destroyed when the boss is defeated.
Map pins no longer disappear the first time you load a game save.
Each phase of the Small Bot quest line is now properly marked by pins.
Brian’s NPC pin now moves to reflect where they are on the map.
Fixed a visual bug with the active Repair Station marker.
Source
Changelog.gg summarizes and formats this update. How we read updates.
