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Steam News12 January 20251y ago

Patch Notes for Jan 12th Hotfix

Added L3 and R3 controller button support to the rebinding menu. Fixed a bug that let the player damage the Goliath Drill boss before starting the fight.

Full notes

Full Rebel Transmute update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions0 changes0 removals
  • UI and audio
  • Balance
  • Fixes
  • Performance
  • Maps
  • Gameplay
addedAdded L3 and R3 controller button support to the rebinding menu.
fixedFixed a bug that let the player damage the Goliath Drill boss before starting the fight.
fixedFixed a bug that led to some graphical elements flashing during cutscenes.
fixedFixed a bug that led to Echos not being visible in the player's inventory.
fixedFixed a crash when the player tried to upload the 31st imprint to Inaya.
fixedFixed a visual bug for the map when using a Repair Station's teleport function.

Rebel Transmute changes

addedAdded L3 and R3 controller button support to the rebinding menu.
fixedFixed a bug that let the player damage the Goliath Drill boss before starting the fight.
fixedFixed a bug that led to some graphical elements flashing during cutscenes.
fixedFixed a bug that led to Echos not being visible in the player's inventory.
fixedFixed a crash when the player tried to upload the 31st imprint to Inaya.
  • Added L3 and R3 controller button support to the rebinding menu.

  • Fixed a bug that let the player damage the Goliath Drill boss before starting the fight.

  • Fixed a bug that led to some graphical elements flashing during cutscenes.

  • Fixed a bug that led to Echos not being visible in the player's inventory.

  • Fixed a crash when the player tried to upload the 31st imprint to Inaya.

  • Fixed a visual bug for the map when using a Repair Station's teleport function.

  • Added proper location values to the Repair Station next to HIVE in the Abandoned Quarry.

  • Fixed a bug that led to the game crashing / getting stuck in a loop if the player used all their map markers and tried to open the map marker sub menu.

  • Fixed a visual bug where the map marker count would draw over itself when on the map marker sub menu.

Source

Steam News / 12 January 2025

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