Full notes
Full Rebel Transmute update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Server
- Performance
Rebel Transmute changes
This is a quick update to deal with some of the most common feedback / grievances about the game since launch. It also sets the groundwork for our huge content / feedback / polish / bug squashing updating due out January 6th 2025!
HUD augment equip cost cut in half.
Less Red Flux lost on death when you are out of extra cores, from 50% down to 30%.
Fixed a bug where a few sound effects didn’t scale properly with audio settings.
Background elements now appear dimmed, to make it easier to tell what is in the foreground and a wall / hazard, and what is in the background.
Fixed a bug where you could be forever trapped in Network locations. (Worst case scenario Force Respawn now works there, full fix coming in our next update!)
Optimized game file size.
Source
Changelog.gg summarizes and formats this update. How we read updates.
