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Steam News20 December 20241y ago

Patch Notes for December 20th Update!

This is a quick update to deal with some of the most common feedback / grievances about the game since launch.

Full notes

Full Rebel Transmute update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • UI and audio
  • Server
  • Performance
changedHUD augment equip cost cut in half.
fixedFixed a bug where a few sound effects didn’t scale properly with audio settings.
fixedFixed a bug where you could be forever trapped in Network locations. (Worst case scenario Force Respawn now works there, full fix coming in our next update!)
changedOptimized game file size.

Rebel Transmute changes

changedHUD augment equip cost cut in half.
fixedFixed a bug where a few sound effects didn’t scale properly with audio settings.
fixedFixed a bug where you could be forever trapped in Network locations. (Worst case scenario Force Respawn now works there, full fix coming in our next update!)
changedOptimized game file size.

This is a quick update to deal with some of the most common feedback / grievances about the game since launch. It also sets the groundwork for our huge content / feedback / polish / bug squashing updating due out January 6th 2025!

  • HUD augment equip cost cut in half.

  • Less Red Flux lost on death when you are out of extra cores, from 50% down to 30%.

  • Fixed a bug where a few sound effects didn’t scale properly with audio settings.

  • Background elements now appear dimmed, to make it easier to tell what is in the foreground and a wall / hazard, and what is in the background.

  • Fixed a bug where you could be forever trapped in Network locations. (Worst case scenario Force Respawn now works there, full fix coming in our next update!)

  • Optimized game file size.

Source

Steam News / 20 December 2024

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