In this update8
Full notes
Full REAVER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- UI and audio
- Fixes
REAVER changes
This is the last sizable update for the demo :)
(But it's not goodbye yet)
Welcome to the last update of the REAVER Demo!
It's been a fruitful few months, and we still have so much planned! With your feedback, we destroyed a lot of bugs, balanced weapons, added quality of life changes, more general polish over the game, and of course funky challenging modifiers and custom music! We aren’t stopping anytime soon, so (if you haven’t yet) join our discord server, discover new tech, speedrun routs, suggest ideas, squash bugs… or just catpost.
Now for the real stuff. BEHOLD: REAVER FAN ART
Community Highlights
Art by "Raj" (IG: @raj.jar)
Art by "omi"
Art by "slyjah" (IG: @fanko_majima)
Art by "Charybdis"
Art by "Katto"
REAVER UPDATE
New Enemy Abilities
(Tip: you can spawn enemies with certain keys. Check previous posts, or ask the discord!)
Scourge Crouches every other attack to avoid headshots.
Scourge Cool Jumps and rains bullets, and if the jump is far enough they double jump back towards you.
Copter The once OP enemy can now be instakilled by punching or slamming them onto surfaces.
Stepa Cool Teleports to player for an AoE slam attack.
Minor Polish
Purgatory now cleans up corpses at the end of every wave. It was getting laggy… Daggers still remain though. Purgatory will be getting major changes down the line.
New command: drop_pickupables Toggles dropped items like daggers.
New command: limbs_invinvible Corpses and dead limbs invulnerability, make a corpse pile!
Projectile sounds You can now hear projectiles whizz by when they miss.
AI navigation pathing changes Should get stuck in walls less now!
Fixed order of modifications applying. Having both double and random enemies now doubles enemies BEFORE randomizes them, less double boss sinclair spawns.
Shiny weapon preview. Check your inventory!
Resolution bug fixed. Changing res should work all the time now.
Aaand that's about it for the update, if you want to be pinged for the Early Access:
JOIN US IN DISCORD
Search & Contribute to the Wiki!
Watch & Submit official speedruns!
Source
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