In this update4
Full notes
Full Reaper Actual update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Balance
- Fixes
- Gameplay
Reaper Actual changes
Version 1.4.5
This update includes the ability for you to take and store a vehicle in your garage if you own a warehouse base. Over time, vehicles will need maintenance and can be upgraded. Additional weapon tuning to damage is making them feel more realistic, and we have a put in some work on fixing additional crash bugs that have popped up from time to time.
New — Vehicle Garage
Store your vehicle and take it with you. Park your vehicle at your warehouse base to garage it — it’s saved to your account (along with its condition), displayed in your base, and can be redeployed from the Deploy screen, even on your next drop-in.
Weapons
Further tuning to weapon damage over distance — corrected falloff ranges on several weapons (and enemy weapons) so damage scales properly across distance instead of dropping off almost immediately.
Vehicles
Fixed being able to walk through parked vehicles (they’d turn walk-through after being driven once).
Fixed losing collision or no-clipping after quickly exiting a vehicle, and occasionally appearing to hold two weapons after entering or exiting.
Fixed an issue where sometimes after exiting a vehicle you appeared without your arms (it would resolve itself once you moved, fired, etc.).
Bug Fixes
Additional work on a crash that could occur while traveling around Marova or back to your base.
Source
Changelog.gg summarizes and formats this update. How we read updates.
