Update log
Full Realms of Madness update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Maps
Hi everyone,
It is great to see so many people playing the game! If you have any suggestions, criticisms or feedback, obviously feel free to share them in the discussions tab. I do read every message and want to address every critique to the best of my ability.
Patch #1
A crucial fix / improvement has been implemented for squad movement. The location you clicked was not the most intuitive location. This should hopefully address problems with the unit movement being clunky.
To aid with unit controls, a new guide node will appear when moving units so you can easily tell what row and gridsquare you are moving them to.
I am monitoring crashes constantly, people have reported some and they have all been addressed with a same-day patch. I intend to keep doing that.
Various miscellaneous bugs have been fixed.
What does the future hold?
Battle mode will be coming in December. This will allow you to fight in generated maps against a computer opponent of your choice. You'll be able to set difficulty and control the parameters of the battle as you like!
Please keep the suggestions coming :)
Kind regards,
Robin van der Horst
Source
