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Steam News20 January 20188y ago

Realm of the Ghost King 1.0.2

The first post-launch patch! This is a fairly minor release with some housekeeping and typos (sorry, Devon!) but contains a few good things.

Full notes

Full Realm of the Ghost King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
changedThe first post-launch patch! This is a fairly minor release with some housekeeping and typos (sorry, Devon!) but contains a few good things.
addedNew Gameplay Options MenuIn the menus if you go to Help & Options > Game Setup & Info there's a new menu called Gameplay Options which contains the game mutators (which have to be unlocked) as well as two new options. The first is HUD Type which will allow you to select from the original HUD and a new compact HUD. The other option is the ability to show or hide enemy health bars. For the majority of development enemies had no health bars but during testing it was often suggested to me so I implemented it. However if you want to give yourself an extra challenge you can turn them off.
addedAchievements!These were pretty low impact to add to the game and a couple people mentioned wanting them so here they are! There are eight (seven regular, one hidden) for you to unlock. Also note if you already played the game you won't retroactively unlock any of them, so you have to do the things again. Enjoy!

Realm of the Ghost King changes

changedThe first post-launch patch! This is a fairly minor release with some housekeeping and typos (sorry, Devon!) but contains a few good things.
addedIn the menus if you go to Help & Options > Game Setup & Info there's a new menu called Gameplay Options which contains the game mutators (which have to be unlocked) as well as two new options. The first is HUD Type which will allow you to select from the original HUD and a new compact HUD. The other option is the ability to show or hide enemy health bars. For the majority of development enemies had no health bars but during testing it was often suggested to me so I implemented it. However if you want to give yourself an extra challenge you can turn them off.
addedThese were pretty low impact to add to the game and a couple people mentioned wanting them so here they are! There are eight (seven regular, one hidden) for you to unlock. Also note if you already played the game you won't retroactively unlock any of them, so you have to do the things again. Enjoy!

The first post-launch patch! This is a fairly minor release with some housekeeping and typos (sorry, Devon!) but contains a few good things.

New Gameplay Options Menu

In the menus if you go to Help & Options > Game Setup & Info there's a new menu called Gameplay Options which contains the game mutators (which have to be unlocked) as well as two new options. The first is HUD Type which will allow you to select from the original HUD and a new compact HUD. The other option is the ability to show or hide enemy health bars. For the majority of development enemies had no health bars but during testing it was often suggested to me so I implemented it. However if you want to give yourself an extra challenge you can turn them off.

Achievements!

These were pretty low impact to add to the game and a couple people mentioned wanting them so here they are! There are eight (seven regular, one hidden) for you to unlock. Also note if you already played the game you won't retroactively unlock any of them, so you have to do the things again. Enjoy!

Source

Steam News / 20 January 2018

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