Full notes
Full Realm of the Ghost King update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- UI and audio
- Events
- Fixes
Realm of the Ghost King changes
Log into Steam to grab the latest version of Realm of the Ghost King. 1.1.0 is a totally free update with new features, general improvements and bug fixes! Read on for the full set of changes in 1.1.0!
NEW FEATURES
UPDATED LEVEL RENDERING. Added a background fade effect.
NOW PLAYABLE: The Ghost King
To Unlock: Defeat The Ghost King
Will be unlocked if you've already done so
Special Attack: Teleport to safety and leave a bomb
Passive Ability: The Crown Protects
NEW MONSTER: Swamp
Unlocked by doing 80+ damage in one run
Will be unlocked if you've already done so
Special Attack: Clone yourself (up to three at once)
Passive Ability: Enemies attacking you will take damage
NEW MONSTER: Phantom
To Unlock: Freeze (Icecap), slime (Glob) or turn (Vlad) 40 total enemies
These are newly tracked stats, so you'll need to accomplish it!
Special Attack: Possess closest enemy for 10 turns (costs 3 souls)
Passive Ability: Start with one soul
FULL GAMEPAD SUPPORT:
Auto-detects your controller once you press a button
Button graphics for XBox 360, XBox One, Playstation 4 and Switch controllers
Menu option allows you to select a specific button graphics if you want
ADDITIONAL FEATURES:
Daily Challenge countdown clock (or countup if you already participated)
Player highlight is always on
Added new resolution: Massive (1440x1080)
- Steam VersionEight new achievements
6 regular, 2 secret!
GAME UPDATES
Updated titlemap colors
Improved camera movement/following
Revised the way controls work (if you rebind movement the menu controls will match)
Simplified keyboard controls menu
Status changes (frozen, slime, possession/turning) now tracked
Small balance tweaks to The Depths (level 7)
Updated to latest version of Electron
BUG FIXES
Fixed specific cases that caused camera jitter
Fixed cases where Moai and exit would be spawned in the same place
Fixed rare case where Moai could block off part of the map
Improved text caching
Source
Changelog.gg summarizes and formats this update. How we read updates.
