Full notes
Full Reality Rash update
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Repeated intro
Hello everyone! We are a small team working hard every day to make Reality Rash even better. Here are some fixes and balance adjustments for you: Reformulation of several Jessy and Fred attacks for less laggy and more dynamic movement; Several fixes to prevent various types of softlocks (sorry if this happened to you at any point); Enemies' interaction with walls may not have worked correctly, but now it does; Fire was not displayed correctly in low/medium definition graphics; Please use the community to leave your suggestions or report any issues you may have, we promise to resolve them as quickly as possible. Keep beating them up!
What changed
- Balance
Reality Rash changes
Source
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