HomeGamesUpdatesPricingMethodology
Steam News17 February 20264mo ago

Pre-Alpha 0.0.0.12

Unreal Engine 5.7.3 Dlss 4.5 Fsr 4.0.3 Update Hyper Level manager v2 to v3.0.15 Overall, I made numerous improvements.

Full notes

Full Real Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes2 removals
  • Performance
  • Gameplay
changedUnreal Engine 5.7.3 Dlss 4.5 Fsr 4.0.3 Update Hyper Level manager v2 to v3.0.15 Overall, I made numerous improvements.
changedI rebuilt the character spawning logic in the FCS Game Mode, which resulted in better integration with other assets such as Dungeon Architect.
removedI had to remove dungeon destructibility; this significantly improved stability and FPS.
removedI removed hairstyles from the game.

Real Life changes

changedUnreal Engine 5.7.3 Dlss 4.5 Fsr 4.0.3 Update Hyper Level manager v2 to v3.0.15 Overall, I made numerous improvements.
changedI rebuilt the character spawning logic in the FCS Game Mode, which resulted in better integration with other assets such as Dungeon Architect.
removedI had to remove dungeon destructibility; this significantly improved stability and FPS.
removedI removed hairstyles from the game.

Unreal Engine 5.7.3 Dlss 4.5 Fsr 4.0.3 Update Hyper Level manager v2 to v3.0.15 Overall, I made numerous improvements.

I rebuilt the character spawning logic in the FCS Game Mode, which resulted in better integration with other assets such as Dungeon Architect.

I had to remove dungeon destructibility; this significantly improved stability and FPS.

I removed hairstyles from the game.

I started implementing a crafting system; it is expected to be ready around patches 0.0.0.13–0.0.0.15.

Source

Steam News / 17 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.