In this update6
Full notes
Full Re:Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
- Maps
- Gameplay
- Balance
- Fixes
Re:Night changes
We have upgraded the game's visuals and, based on the data from the 2nd leaderboard event, reworked several cards. The specific details of the update are as follows:
New Features
Introduced brand-new character portraits and a dialog box presentation style in the Tutorial and Challenge levels. We have also updated some of the narrative text and cinematic effects.
Added new visual effects to indicate "Poison" and "Regeneration" statuses on the battlefield.
The Leaderboard interface now supports browsing multiple announcements.
Adjustments
Gameplay & Mechanics
Reduced the amount of Gold dropped in Difficulty 3.
Fine-tuned the effects of certain random events.
Added support for left-handed mouse controls.
Balance Changes
Reworked or modified the effects of several cards.
Added a new Thief-exclusive card: Frost Blade.
Art & UI
Optimized the visual display of HP bars.
Optimized the visual effects of the Victory animation.
Bug Fixes
Fixed various text display errors and localization issues.
Fixed specific animation display glitches.
Source
Changelog.gg summarizes and formats this update. How we read updates.
