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Steam News4 November 20257mo ago

RDL UPDATE v0.5.9

Big ol' client fixes update, and many other addtions/fixes. FIXES Scanning should work now for all players within the rooms on RDLs.

Full notes

Full RDL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition5 changes0 removals
  • Gameplay
  • Server
  • Fixes
  • UI and audio
fixedFIXESScanning should work now for all players within the rooms on RDLs.
fixedFIXESResearch station should now be synced properly upon scanning RDLs
fixedFIXESPlayers dropping items improperly on disconnect fixed
fixedFIXESIf the last player alive disconnects, properly end the floor now
fixedFIXESSpectator cam stuck below/behind walls fixed
fixedFIXESAURORA's eye stuck in blink fixed

Big ol' client fixes update, and many other addtions/fixes.

FIXES

  • Scanning should work now for all players within the rooms on RDLs.

  • Research station should now be synced properly upon scanning RDLs

  • Players dropping items improperly on disconnect fixed

  • If the last player alive disconnects, properly end the floor now

  • Spectator cam stuck below/behind walls fixed

  • AURORA's eye stuck in blink fixed

  • Major player voice bugs fixed, should follow the player and be clearer now

  • ESCAPE was not closing the logs screen in the pause menu

  • Telegun bullet tunneled through some objects without colliding fixed

  • J-NK stealing player items was breaking for non-host players, should be fixed now but needs more testing

NEW CONTENT

  • Minimap screen in the rooms now show name of player targeting

  • Spectating now shows the name of player/room targeting

  • New light effects on certain floors

  • Hide lobby code on pause menu, now toggled

  • Kick/ban players as host from pause menu

TWEAKS

  • Moved door SIGHT ui up to the top corner so it's legible

  • Flashlight toggles off on death

  • Game versions must match to play together

  • SIGHT can see slightly further

  • Room generation sizes adjusted

  • Puzzles get harder at further floors

  • Not enough commons spawning compared to rares, adjusted loot pools

  • Mindmite aim tweaked

COMING SOON

  • More tiers of merge cores at the end of rooms

  • Better LLM responses and conversations, also should be making it more lightweight

  • See your player color customization better

  • Welcome board on floor arrival

  • And muuuch much more

Source

Steam News / 4 November 2025

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