Update history
Latest RAZE updates
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- RAZE
Bug Fixes
Minor fixes from the previous update
Announcement - RAZE
Bug fixes
Minor fixes from the previous update
Announcement - RAZE
UPDATE 0.6.1.7
UPDATE 0.6.1.7 Lightsaber and Daddy's Sword drop chance reduced to 1% Each floor now adds 10 seconds to round duration Fixed Gift of Life — it no longer grants an extra life per floor Updated AK47 sprite and icon Added…
Patch notes - RAZE
UPDATE 0.6.1.6
UPDATE 0.6.1.6 Changed XM1014 sprite and icon. Changed XM1014 firing sound. Improved flying object placement — now more evenly distributed. Changed The Protector item. Changed A Fragment of a Zhiguli Bottle item. Increa…
Patch notes9 changesGameplayUI/audio - RAZE
UPDATE 0.6.1.5
UPDATE 0.6.1.5 The Carrier monster has been changed, it now has three unique visuals, each randomly selected. The Carrier no longer spawns Dark Souls. New weapon: SCAR20 added. New weapon: XM1014 added. Mini Uzi magazin…
Patch notes11 changes1 numericFix - RAZE
Difficulty update
A small update with difficulty adjustments, the early game was made easier and the late game was made more difficult.
Announcement - RAZE
UPDATE 0.6.1.4
UPDATE 0.6.1.4 Monster Balance Adjustments Dark Souls Effect Changes Symbol of Help Item Changed Symbol of Help now creates lighting where lightning strikes
Patch notes2 changesBalanceGameplay - RAZE
UPDATE 0.6.1.3
UPDATE 0.6.1.3 Fixed a bug related to shooting Fixed a chest disappearing after searching Fixed some translation issues Fixed display issues for The Second Commandment and The Third Commandment Fixed a bug that could ca…
Patch notes24 changes2 numericFix - RAZE
UPDATE 0.6.1.2
UPDATE 0.6.1.2 The Sigil of Insight is now awarded at the start. The Sigil of Insight has been redesigned and has new sounds. Flame of Eclipse item has been redesigned. Complete difficulty adjustments have been made, ma…
Patch notes4 changesFixUI/audio - RAZE
UPDATE 0.6.1.1
UPDATE 0.6.1.1 Sigil of Thorns functionality has been changed The Protector functionality has been changed ShadowGun bullet visuals have been updated The rank system has been updated and reworked NEW RANKS: Private I Pr…
Patch notes4 changesGameplay - RAZE
UPDATE 0.6.0.9
UPDATE 0.6.0.9 Dash mechanics have been reworked, dash now has charges Monster speed has been reduced due to the new dash mechanic General rebalance related to the new dash mechanic Updated HUD Round time has been reduc…
Patch notes7 changes1 numericFix - RAZE
New achievements have been added
New achievements have been added, they don't have icons yet, but they will be soon.
Announcement1 changeGameplay - RAZE
UPDATE 0.6.0.8
UPDATE 0.6.0.8 Fixed the attack trajectory visuals Adjusted the visuals of some firearms Now, if you equip Serum V and Daddy's Sword, the laser from the eyes will be red Added a new monster, the Inkvisitor Adjusted the…
Patch notes4 changesFixGameplay - RAZE
UPDATE 0.6.0.7
UPDATE 0.6.0.7 Fixed crash related to hatch appearance in network game Fixed crash occurring when transitioning between locations in network game Fixed crash that occurred on the server when the client closed the game F…
Patch notes14 changesFixPerformance - RAZE
UPDATE 0.6.0.6
UPDATE 0.6.0.6 Updated the logic of the Icon of Sin item Updated Dark Soul logic Optimization work on monster sounds Increased monster kill sound volume Fixed issues related to synchronization in online play Added a new…
Announcement11 changesFixGameplay - RAZE
Important announcement
Dear players, I want to let you know that RAZE updates will be coming out much less frequently from now on. The development of the game has taken a year and a half — a year and a half of working on it every single day,…
Patch notes


