HomeGamesUpdatesPricingMethodology
Steam News2 July 20262d ago

UPDATE 0.6.0.9

UPDATE 0.6.0.9 Dash mechanics have been reworked, dash now has charges Monster speed has been reduced due to the new dash mechanic General rebalance related to the new dash mechanic Updated HUD Round time has been reduc

In this update1

Full notes

Full RAZE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedUPDATE 0.6.0.9Dash mechanics have been reworked, dash now has charges
addedUPDATE 0.6.0.9Monster speed has been reduced due to the new dash mechanic
addedUPDATE 0.6.0.9General rebalance related to the new dash mechanic
changedUPDATE 0.6.0.9Updated HUD
changedUPDATE 0.6.0.9Round time has been reduced from 50 seconds to 40 seconds
fixedUPDATE 0.6.0.9Fixed a bug where the Dark Soul effect was interrupted by Godmode
Round time50seconds40secondsRound time decreased, nerf

RAZE changes

addedDash mechanics have been reworked, dash now has charges
addedMonster speed has been reduced due to the new dash mechanic
addedGeneral rebalance related to the new dash mechanic
changedUpdated HUD
changedRound time has been reduced from 50 seconds to 40 seconds

UPDATE 0.6.0.9

  • Dash mechanics have been reworked, dash now has charges

  • Monster speed has been reduced due to the new dash mechanic

  • General rebalance related to the new dash mechanic

  • Updated HUD

  • Round time has been reduced from 50 seconds to 40 seconds

  • The Piercer, Fragment of the Moon, and Gift of the Goddess now attack a maximum of one monster, and this limit cannot be exceeded

  • Fixed a bug where the Dark Soul effect was interrupted by Godmode

  • New monster: Devastator

Source

Steam News / 2 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.