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Steam News6 March 20264mo ago

Huge Update 0.6.0

Highlights New Realm System with multiple maps and difficulty levels Updated Forest Realm map 5 difficulty modes: Easy, Normal, Hard, Extreme, Nightmare Major UI overhaul including improved tooltips and shop interfaces

In this update15

Full notes

Full Ravenwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes16 additions21 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Balance
  • Compatibility
  • Fixes
addedHighlightsNew Realm System with multiple maps and difficulty levels
changedHighlightsUpdated Forest Realm map
changedHighlightsMajor UI overhaul including improved tooltips and shop interfaces
addedHighlightsNew enemies and bosses
changedHighlightsImproved enemy AI and combat behavior
changedHighlightsFloating damage text and improved combat feedback
Player base health100300Player base health increased, buff

Ravenwood changes

addedNew Realm System with multiple maps and difficulty levels
changedUpdated Forest Realm map
changedMajor UI overhaul including improved tooltips and shop interfaces
addedNew enemies and bosses
changedImproved enemy AI and combat behavior

Highlights

  • New Realm System with multiple maps and difficulty levels

  • Updated Forest Realm map

  • 5 difficulty modes: Easy, Normal, Hard, Extreme, Nightmare

  • Major UI overhaul including improved tooltips and shop interfaces

  • New enemies and bosses

  • Improved enemy AI and combat behavior

  • Floating damage text and improved combat feedback

  • Passive upgrades now visible below the XP bar

  • Bosses now drop loot

Whats next?

  • Controller Support (Already in work, just needs the final touches)

  • New Swamp map (close to done, just need some testing and small fixes)

    • Comes with new bosses

    • New enemies

    • New item drops

  • Fuse system to be able to upgrade equipment tier

  • Player Level

    • Talent System

    • Possibly character stats upgrades

Realms

Two realms are currently available:

  • Trial Realm - Tutorial area

  • Forest Realm - Main combat map

  • Swamp Realm - Coming in next big patch 0.7.0

Realms now feature a difficulty selection system with progression and unlock states.

Enemies

Added several new enemies:

  • Snails (replacing slimes)

    • Blue

    • Red

  • Goblin Bomber

Many existing orc and goblin variants have also been visually and mechanically improved.

Boss Updates

Bosses have received major improvements and new mechanics.

Goblin Shaman

  • Reworked healing abilities

  • New projectile rain attack

  • Added strong self heal with long cooldown

Orc Boss

  • New Club Swing attack

  • Improved leap and stone throw abilities

Mage Boss

  • Spinning projectile attack

  • Lightning prediction improvements

  • Laser beam attack

Combat Improvements

  • Improved floating damage numbers

  • Improved projectile targeting and responsiveness

  • Improved spellcard information and stats

  • Terra wand can now bounce between enemies with chance to root

  • Added root and stun effects

  • Improved visual effects for spells like haunt, mine etc.

  • Bosses now drop magnet pickups that collect nearby coins and XP

UI Improvements

Large UI overhaul including:

  • New Realm selection screen

  • Improved item, spell, and passive tooltips

  • New NPC interface system

  • Added Achievements board

  • Added direction indicator to guide player towards bosses or npcs off screen

Visual & Audio Improvements

  • Improved enemy shaders and status effects

  • New explosion VFX

  • Improved enemy textures

  • Added player footsteps

  • Added coin pickup sound

Balance Changes

  • Player base health increased 100 → 300

  • Enemy health and player damage increased ~10× to improve scaling

  • Several spells adjusted for better balance

Fixes

  • Fixed enemies spawning off-screen

  • Fixed some spells triggering multiple times

  • Fixed UI issues in the pause and end screens

  • Fixed crosshair not restoring after pause

  • Various gameplay and UI bug fixes

Source

Steam News / 6 March 2026

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