In this update2
Full notes
Full Ravenwood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Store
- UI and audio
Ravenwood changes
Added
New Modifiers
Critical Chance
Experience Yield
Damage Reduction (Reduce the damage taken)
New Enemy
Crow Low health but very fast
Player Equipment Equip your character with new gear to enhance abilities and customize your playstyle. You can open the Character window by pressing the 'C' key.
Player Statistics You can also view Character stats in the Character window by pressing the 'C' key.
Boss Drops Defeating a Boss now rewards you with a unique item drop in different tiers!
Blacksmith New NPC in the Basecamp that sells basic equipment.
Aim Direction Indicator Added a visual indicator below the player to see the aim direction more clearly. Can be turned on/off in gameplay settings.
Enhancements & Changes
First Realm Adjustments Several waves in the First Realm have been reworked to provide a smoother progression and better challenge balance.
Shaman Boss
Reduced the melee attack range for a fairer fight against this powerful foe.
Reduced health from 500 to 360
Shop Items Now has more detailed descriptions.
Typo Fixes
Special Abilitys" has been corrected to "Special Abilities".
"Ulocking" has been corrected to "Unlocking".
"Ablity" has been corrected to "Ability".
NPC Dialog Improvement Text from NPCs will now appear letter by letter, creating a more immersive reading experience.
Key Tooltip
Improved tooltip when player interacts with things in the basecamp.
Added key tooltips to the UI elements in the basecamp like Vendor, Stash, Blacksmith etc.
Rain of Fire The starting area has been reduced by 10% for better balance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
