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Steam News7 October 20241y ago

Regular Update 1

Improved task indicator: now it "sticks" to the edge of the screen and points towards the target. Added indicators for the "grenade throw" and "healing point" abilities.

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What changed

2 fixes3 additions4 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Events
  • Performance
changedImproved task indicator: now it "sticks" to the edge of the screen and points towards the target.
addedAdded indicators for the "grenade throw" and "healing point" abilities. If the target point is outside the screen, the indicator will also "stick" to the edge of the screen.
fixedFixed all hitboxes for cursor interactions: no more pixel-hunting to select cover, weapons, or enemies.
changedImproved HUD interaction: mouse clicks no longer pass through the minimap and unit cards.
changedEnhanced unit movement system: units now maintain formation and avoid getting stuck on level objects.
changedImproved cover system: all selected units will now move towards cover, even if there is no room for them.

Improved task indicator: now it "sticks" to the edge of the screen and points towards the target.

Added indicators for the "grenade throw" and "healing point" abilities. If the target point is outside the screen, the indicator will also "stick" to the edge of the screen.

Fixed all hitboxes for cursor interactions: no more pixel-hunting to select cover, weapons, or enemies.

Improved HUD interaction: mouse clicks no longer pass through the minimap and unit cards.

Enhanced unit movement system: units now maintain formation and avoid getting stuck on level objects.

Improved cover system: all selected units will now move towards cover, even if there is no room for them.

Added a rank system for units: units gain combat experience and become more effective in battle.

Added animated event indication on the minimap.

Fixed several bugs and optimized game performance.

Source

Steam News / 7 October 2024

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