In this update3
Full notes
Full RatSpire update
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What changed
- Events
- Balance
- Maps
- Fixes
RatSpire changes
Update Notes
New Content
Added a new Combat Treasure Room. Defeat all enemies in the room to earn a guaranteed treasure chest reward.
Water Mage and Fire Mage now start with Freeze and Burn effects by default.
Added new relics:
Justified Defense: When taking contact damage from an enemy, reflect 200% of that damage back to the attacker.
Handbag: Increases potion inventory capacity by 1 slot.
Lucky Flower: Mystery Rooms no longer trigger combat encounters.
Blood Key: If you have no keys, you can spend 10 HP to open a chest.
Life Jam: Restores 20% of your maximum HP when picked up.
Added new special rooms to the "?" event pool:
Key Chest Room: Contains 4 key chests.
Sacrifice Chest Room: Contains 4 sacrifice chests.
Wooden Chest Room: Contains 4 wooden chests.
Balance & Improvements
Mines are now thrown instead of being placed directly.
Mine Relay cooldown reduced from 10 seconds to 5 seconds.
Improved map navigation. The map now opens centered on your current stage.
Bug Fixes
Fixed an issue where weapons could disappear when entering the next stage.
Fixed a bug preventing the Fire Mage's Tornado skill from being upgraded.
Fixed a bug allowing sacrifices in the Bee stage when HP was below 5.
Fixed inconsistent floating text fonts.
Fixed a bug where Mini Bosses could not move after thawing from Freeze.
Source
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